Radikal Bikers

Studio: Gaelco Year: 1997 Platform: Coin-op (Arcade) My role: 3D Artist

A pizza delivery arcade game where players race bikes through crazy Italian city traffic competing against other delivery companies. Comic and cartoon aesthetic with deformed stages. Designed circuits and modelled/textured several stages. Created polygon management tools to control simultaneous on-screen polygons. Characters use motion-captured animations with manual exaggeration for a unique visual style.



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