Smashing Drive

Studio: Gaelco Year: 1999 Platform: Coin-op (Arcade) My role: Art Director / 3D Artist

Created the New York look together with the game designer. Made the decoration of several circuits: 3D modelling, texture mapping and 2D artwork. A crazy taxi-style arcade racer set in a chaotic New York City.



Smashing Drive screenshot 1Smashing Drive screenshot 2Smashing Drive screenshot 3Smashing Drive screenshot 4Smashing Drive screenshot 5Smashing Drive screenshot 6