Discovering the secrets of entertainment.


Year of publication: 2018

Platform: iOS, Android, Canvas - Developer: King - Publisher: King

I've participated in the last production stage and the Hard-Launch of this mobile game.
- Leading and managing a 30 people team working with agile methodologies.
- Giving feedback and challenging the team to push forward gameplay and quality.
- Setting sprint goals and priorities, and helping the team on sprint planning.
- Coordinating external dependencies (customer support, finance, legal, localization, marketing...) to get things done on schedule.




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